By Christie Golden
His evil is legend. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the loose peoples of Azeroth. The Lich King is an entity of incalculable strength and exceptional malice -- his icy soul completely fed on by means of his plans to damage all existence at the international of Warcraft.
But it used to be now not regularly so. lengthy sooner than his soul was once fused with that of the orc shaman Ner'zhul, the Lich King used to be Arthas Menethil, crown prince of Lordaeron and devoted paladin of the Silver Hand.
When a virulent disease of undeath threatened all that he enjoyed, Arthas was once pushed to pursue an ill-fated quest for a runeblade robust adequate to avoid wasting his place of origin. but the item of his seek might designated a heavy expense from its new grasp, starting a scary descent into damnation. Arthas's direction may lead him throughout the arctic northern wastes towards the Frozen Throne, the place he could face, in the end, the darkest of destinies.
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Extra resources for Arthas: Rise of the Lich King (World of Warcraft, Book 6)
To work properly, this spell must be cast when the temperature is 32β or lower. Cast under warmer conditions, this spell simply summons a thin drizzle, dampening the ground but not leaving any significant puddles. Duration: 1 hour. Base Cost: 1/15. Each additional 1/15 ST increases the amount of snow by 1 inch per hour. Cost to maintain is the same per hour. Prerequisites: Clouds, Frost. Item: Staff. Energy cost to create: 450. Must be kept cool when not in use; loses its powers if it is exposed to temperatures over 90β for more than two hours.
Item: Staff, wand, jewelry, or shoes. Works for wearer only. Cost: 500 energy, $1,000. Clouds Area Creates or dispels normal outdoor cloud cover, as the caster chooses. Duration: 10 minutes, after which normal clouds leave/return unless spell is maintained. Base Cost: 1/20. Same cost to maintain. Time to cast: 10 seconds. Prerequisite: At least 4 Water spells and 4 Air spells. Item: Staff, wand or jewelry. Energy cost to create: 300. - 35 - Area Lets the caster create a circular windstorm with an “eye” of calm inside (a good place for the caster to stand).
Cost: 10 for a one-hex creature; more in proportion to size. Time to cast: 5 seconds. Prerequisite: Magery 2, Stone to Earth, Flesh to Stone. Item: Staff or wand. Usable by mages only. Energy cost to create: 1,000. Victim must be touched by item for spell to work. Body of Stone (VH) Regular; Resisted by HT Subject becomes an animated stone statue; he acquires PD 2, DR 4, and takes only half damage from Fire and Water combat spells. Speed goes down to 3. Subject does not need to breathe while the spell lasts.