Download Arduino and LEGO Projects by Jon Lazar PDF

By Jon Lazar

We know how outstanding LEGO is, and progressively more individuals are gaining knowledge of what percentage remarkable belongings you can do with Arduino. In Arduino and LEGO tasks, Jon Lazar exhibits you the way to mix of the good issues on the earth to make enjoyable instruments like a Magic Lantern RF reader, a sensor-enabled LEGO track field, or even an Arduino-controlled LEGO educate set.

* research that SNOT is absolutely cool (it skill Studs no longer on Top)
* See targeted motives and pictures of ways every little thing suits together
* learn the way Arduino matches into each one undertaking, together with code and explanations

Whether you need to provoke your folks, annoy the cat, or simply chill and delight in the awesomeness of your creations, Arduino and LEGO initiatives exhibits you simply what you would like and the way to place all of it jointly.

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Extra info for Arduino and LEGO Projects

Sample text

He will be able to “see” what is going on around him and turn to look when things get close within a 180 degree field of view. A list of the parts in this chapter can be found in the appendix. The Ultrasound Sensor There are many different sensors that can be used to send data from the outside world to the Arduino; one such sensor is the ultrasound sensor. An ultrasound sensor sends out a high frequency sound that will bounce off objects and return to the sensor. The time it takes for the sound to go out and bounce back is then calculated to tell the distance of the object.

In this chapter, you will create a project that will be able to react to its surroundings. When Google introduced their mobile operating system known as Android, they created a mascot to represent it. The little green robot became synonymous with the cell phones and tablets on which the operating system was installed. You are going to create this Android mascot and make him react to his environment. He will be able to “see” what is going on around him and turn to look when things get close within a 180 degree field of view.

In this chapter, you will create a project that will be able to react to its surroundings. When Google introduced their mobile operating system known as Android, they created a mascot to represent it. The little green robot became synonymous with the cell phones and tablets on which the operating system was installed. You are going to create this Android mascot and make him react to his environment. He will be able to “see” what is going on around him and turn to look when things get close within a 180 degree field of view.

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